Mobile interaction techniques for large displays

dc.contributorVrbsky, Susan V.
dc.contributorHong, Xiaoyan
dc.contributorXiao, Yang
dc.contributorSun, Min
dc.contributor.advisorZhang, Jingyuan
dc.contributor.authorZeng, Yuguang
dc.contributor.otherUniversity of Alabama Tuscaloosa
dc.date.accessioned2018-01-19T19:37:55Z
dc.date.available2018-01-19T19:37:55Z
dc.date.issued2017
dc.descriptionElectronic Thesis or Dissertationen_US
dc.description.abstractNowadays, large displays are common in our life and work. The dramatic changes in display sizes hinder users' interaction based on traditional input devices. Recently, mobile devices have been massively adopted and have been proposed as interaction devices for large displays. However, how to integrate mobile devices into real world applications involving large displays is limitedly investigated. In our research on using mobile devices, we aim to explore solutions to problems in a large display environment. In this dissertation, a new mobile interaction model has been proposed to allow users to input, manage windows and transfer information in a large display environment. The proposed model consists of three components: MobileInput, MobileWindowManager, and MobileClipboard. MobileInput enables users to input from their mobile devices to large displays. Working as a mouse, MobileInput can position the cursor on the large display. This is achieved by analyzing keypoint features of both a screenshot of the large display and an image captured by a camera, and calculating mapping relationships. MobileInput simulates mouse events to move the cursor and performs mouse functions. Working as a keyboard, MobileInput provides a scheme to allow users to focus on inputting texts on their mobile devices, and produces those changes to text inputting on the remote display. MobileWindowManager allows users to access and manage application windows on large displays through their mobile devices. MobileWindowManager provides a local interface for users to launch application windows on large displays. With the introduction of QR codes, users gain access to a target window quickly. Considering the fat thumb problem in mobile interaction, MobileWindowManager provides effective schemes to move and resize windows on the remote display through their personal devices. MobileClipboard allows users to transfer information within a computer or across computers. MobileClipboard extends mechanisms of system clipboards to support information exchange in multiple device environments. User interface gestures are designed for users to select objects on a display through their cameras. In addition, MobileClipboard designs protocols to support copy and paste procedures among mobile devices and displays.en_US
dc.format.extent102 p.
dc.format.mediumelectronic
dc.format.mimetypeapplication/pdf
dc.identifier.otheru0015_0000001_0002746
dc.identifier.otherZeng_alatus_0004D_13250
dc.identifier.urihttp://ir.ua.edu/handle/123456789/3384
dc.languageEnglish
dc.language.isoen_US
dc.publisherUniversity of Alabama Libraries
dc.relation.hasversionborn digital
dc.relation.ispartofThe University of Alabama Electronic Theses and Dissertations
dc.relation.ispartofThe University of Alabama Libraries Digital Collections
dc.rightsAll rights reserved by the author unless otherwise indicated.en_US
dc.subjectComputer science
dc.titleMobile interaction techniques for large displaysen_US
dc.typethesis
dc.typetext
etdms.degree.departmentUniversity of Alabama. Department of Computer Science
etdms.degree.disciplineComputer Science
etdms.degree.grantorThe University of Alabama
etdms.degree.leveldoctoral
etdms.degree.namePh.D.
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