Kinect-based object reconstruction

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Date
2012
Journal Title
Journal ISSN
Volume Title
Publisher
University of Alabama Libraries
Abstract

The Microsoft Kinect has recently grown to prominence as a widely used 3D sensor for both academics and hobbyists alike. This thesis presents a Kinect-oriented framework for reproducing physical objects using open or closed source software, GPU-accelerated hardware, and a 3D printer. Specifics of data capture, surface reconstruction, and manufacture are discussed, along with examples of reproducing mechanical and biological models. Finally, future systematic improvements and additional application areas are discussed.

Description
Electronic Thesis or Dissertation
Keywords
Computer engineering, Computer science, Robotics
Citation